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Concept Art Environment Assets

Some concept art created for the project "Rag". A 2D Cartoon-ish game with its style evolving along the levels. Focused on the humor of its narration, my job as the artist for all visual assets was to transfer its "silliness" and often controversial comments made by the game's narrator onto the art itself.

Store found in-game. It was to look decrepit and abandoned.

Store found in-game. It was to look decrepit and abandoned.

Simple study of wild or taken cared of flora.

Simple study of wild or taken cared of flora.

Portals to be used in a level of abundant flora and other organic material.

Portals to be used in a level of abundant flora and other organic material.

Various concepts for a portal to transition from a black-and-white level to a colored one.

Various concepts for a portal to transition from a black-and-white level to a colored one.

Study to explore the lines and shapes to be used in levels where the cartoonish look and humor of the game were to be enhanced.

Study to explore the lines and shapes to be used in levels where the cartoonish look and humor of the game were to be enhanced.

Exploration of various materials that could be used in the making of a magical barrier, while maintaining a simple 2D painting technique.

Exploration of various materials that could be used in the making of a magical barrier, while maintaining a simple 2D painting technique.